Page 217 - DCAP303_MULTIMEDIA_SYSTEMS
P. 217

Unit 12: Image Format



            Fractal compression differs from other lossy compression methods, such as JPEG, in a number of   notes
            ways. The JPEG achieves compression by discarding image data that is not required for the human
            eye to perceive the image. The resulting data is then further compressed using a lossless method
            of compression. To achieve greater compression ratios, more image data must be discarded,
            resulting in a poorer quality image with a pixelized (blocky) appearance.
            Fractal images are not based on a map of pixels, nor is the encoding weighted to the visual
            characteristics of the human eye. Instead, bitmap data is discarded when it is required to create
            a best-fit fractal pattern. Greater compression ratios are achieved using greater computationally
            intensive transforms that may degrade the image, but the distortion appears much more natural
            due to the fractal components.
            Most other loss methods are also symmetrical in nature. That is, a particular sequence of steps is
            used to compress an image, and the reverse of those steps is used to decompress it. Compression
            and decompression will take about the same amount of time as well. Fractal compression is an
            asymmetrical process, taking much longer to compress an image than to decompress it. This
            characteristic limits the usefulness of fractally compressed data to applications where image data
            is constantly decompressed but never recompressed. Fractal compression is therefore highly
            suited for use in image databases and CD-ROM applications.

            The content and resolution of the source bitmap can greatly affect fractal compression. Images
            with a high fractal content (e.g., faces, landscapes, and intricate textures) result in much higher
            compression ratios than images with a low fractal content (e.g., charts, diagrams, text, and flat
            textures). High-resolution images may be compressed to achieve higher compression ratios and
            will still retain a high image quality. To retain a high quality for lower resolution images, the
            resulting compression ratio will be much lower. Images with a greater bit depth (such as 24-bit
            true colour images) will also compress more efficiently than images with fewer bits per pixel
            (such as 8-bit gray-scale images).
            The process of fractal compression is by no means in the public domain. There are many patents
            claiming a method of image data compression based on fractal transforms. Also, the exact
            process used by some fractal packages—including Barnsley’s Fractal Transform—is considered
            proprietary.


                        the Humble Gif




             the Birth of the Gif
             In 1987, CompuServe released the GIF format for graphics, as a free and open specification.
             In other words, any Web developer or graphics creator was free to create, post, trade, fold,
             spindle, and mutilate GIFs as they saw fit. The creators used the LZW (Lempel Ziv Welch)
             method of data compression to reduce the size of the files, and herein lies the copyright issue.
             Note that the LZW compression method is also used in TIFF graphics and several older file
             compression utilities, but because relatively few people use either TIFF graphics or these older
             file compression programs, I will focus on the usage of GIFs.
             The LZW was described by Terry A. Welch in the June 1984 issue of IEEE’s Computer magazine.
             Unisys held, and still holds a patent, but describing the algorithm made no mention of this.
             Welch, a Sperry employee, extended the work of previous developers Lempel and Ziv. Sperry
             Corporation was granted the U.S. patent in 1985. Sperry and Burroughs merged in 1986 to form
             Unisys, thus Unisys became the owner of the Sperry patents. CompuServe saw no reason to
             place any restrictions on GIF usage, and GIF graphics quickly became a staple of the World
             Wide Web. They were relatively easy to create, relatively compact, and quite flexible.
                                                                                 Contd...


                                             LoveLy professionaL University                                   211
   212   213   214   215   216   217   218   219   220   221   222