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Unit 7: 2-D Viewing



               Figure 7.6 depicts an image that has been redrawn in different viewports in 2-D plane.
                                      Figure 7.6 : Image Drawn Several Times on Different
                                                     Viewports






















































               7.3   Graphic Pipeline
               A graphic pipeline is defined as a series of stages which  helps a user to create a digital image of a
               model.

               A graphical pipeline comprises the following stages:
               1.   A bus interface or front end interface is the interface which helps in sending and receiving data.
               2.   A  vertex processing  is the  process which  converts  each vertex to a two-dimensional screen
                    positioning.
               3.   A clipping is a process which helps in removing parts of the image that need not be visible on the
                    screen.
               4.   A primitive assembly is  a stage  used to set up vertices that are collected and converted into
                    triangles.





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