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Unit 1: Introduction to C#




          Consistency                                                                           Notes

          C# unifies the type system by letting you view every type in the language as an object. Whether
          you’re using a class, a struct, an array, or a primitive, you’ll be able to treat it as an object. Objects
          are combined into namespaces, which allow you to access everything programmatically. This
          means that instead of putting includes in your file like this

                 #include <stdlib.h>
                 #include <studio.h>
                 #include <string.h>
          You include a particular namespace in your program to gain access to the classes and objects
          contained within it as:

                 using System;
          In COM+, all classes exist within a single hierarchical namespace. In C#, the using statement lets
          you avoid having to specify the fully qualified name when you use a class.


                 Example: The System namespace contains several classes, including Console.
          Console has a WriteLine method that, as you might expect, writes a line to the system console. If
          you want to write the output part of a Hello World program in C#, you can say:

                 System.Console.WriteLine(“Hello World!”);
          This same code can be written as:
                 Using System;
                 Console.WriteLine(“Hello World!”);
          That’s almost everything you need for the C# Hello World program. A complete C# program
          needs a class definition and a Main function. A complete, console-based Hello World program
          in C# looks like:
                 using System;
                 class HelloWorld
                 {
                     public static int Main(String[] args)
                     {
                         Console.WriteLine(“Hello, World!”);
                         return 0;
                     }
                 }
          The first line makes System – the COM+ base class namespace – available to the program. The
          program class itself is named HelloWorld (code is arranged into classes, not by files). The Main
          method (which takes arguments) is defined within HelloWorld. The COM+ Console class writes
          the friendly message, and the program is finished.
          One final point about classes. If you have classes with the same name in more than one namespace,
          C# lets you define aliases for any of them so you don’t have to fully qualify them. Suppose you
          have created a class NS1.NS2. ClassA that looks like this:
                 namespace NS1.NS2

                 {



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