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Computer Graphics



                          The 3-D rendering process is implemented to display a model as 2-D image. The 3-D rendering process
                          can also be used in fields that are not related to graphics like simulation. 3-D modeling deals with the
                          creation of geometrical data for 3-D computer graphics.

                                                Table 8.1 : Difference between 2-D and 3-D Technique


                                             2-D Technique                      3-D Technique
                                  It is two-dimensional representation.   It is three-dimensional representation.
                                  Virtual third dimension can be created which   Third dimension is real, not virtual.
                                  is static.
                                  Includes typography, cartography, and    Similar to photography and sculpting.
                                  advertising. Similar to painting.
                                  A 2-D shape                        A 3-D shape





                          8.1    3-D Representations

                          A three-dimensional model displays an item or picture in such a way that it appears to be physically
                          present on the screen of a computer. The item on the screen that appears flat (2-D item) to the human
                          eye is displayed with dimensions that include height, width and depth.
                          3-D items are represented  with the aid of digital computers and  3-D software. The two main
                          Application Programming Interfaces (APIs) used for generating images are Open GL and Direct3-D.
                          The creation of 3-D graphics can be divided into stages such as content creation, scene layout and
                          rendering.
                          Content Creation

                          Content creation stage involves activities such as 3-D modeling, texturing and animation. The content
                          that can be used in the next stage is usually created in this stage. It includes modifying the surface of
                          object or material properties such as lighting, color, diffuse, and so on. The objects created in this stage
                          are in elementary or basic form which is helpful in the process of animation. Modeling of the object is
                          done with the aid of some software programs and applications.


                                             Software programs used for modeling are:
                                             1.  Moray
                                             2. Light wave modeler
                                             3. Poser, Bryce
                                             4.  City Engine

                          Scene Layout Setup

                          It is  the arrangement of virtual objects, cameras, lights and other units that are involved in the
                          production of still image or animation. This phase is known as key framing in animation. It aids in the
                          creation of complicated movements in scenes. The objects are set up in frames and the stages are added
                          into each of these frames.













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