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Unit 12: Critical Path Method and PERT




          Project management generally consists of three phases:                                Notes
          1.   Planning: Planning involves setting the objectives of the  project. Identifying  various
               activities to be performed and determining the requirement of resources such as men,
               materials, machines, etc. The cost and time for  all the  activities are estimated, and a
               network diagram  is developed showing sequential interrelationships (predecessor and
               successor) between various activities during the planning stage.
          2.   Scheduling: Based on the time estimates, the start and finish times for each activity are
               worked out by applying forward and backward pass techniques, critical path is identified,
               along with the slack and float for the non-critical paths.
          3.   Controlling: Controlling refers to analyzing and evaluating the actual progress against
               the plan. Reallocation of resources, crashing and review of projects with periodical reports
               are carried out.

          12.1 CPM/PERT Network Components


          CPM/PERT networks contains two major components
          1.   Activity: An activity represents an action and consumption of resources (time, money,
               energy) required to complete a portion of a project. Activity is represented by an arrow,
               (Figure 12.1):
                                       Figure  12.1: An  Activity


                                      A
                     i                                  j    A is called as an Activity


          2.   Event: An event (or node) will always occur at the beginning and end of an activity. The
               event has no resources and is represented by a circle. The ith event and jth event are the tail
               event and head event respectively, (Figure 12.2).

                                        Figure  12.2: An  Event

                                               A
                               i                                 j

                              Tail Event                     Head Event

          Merge and Burst Events

          One or more activities can start and end simultaneously at an event (Figure 12.3 a, b).

                                            Figure  12.3







                      (a) Merge Event                            (b) Burst Event




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