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Unit 8: Fundamental of Animations
• Squash and stretch was initially done to prevent strobing due to lack of motion blur. notes
8.6 Keywords
Model sheet: It is a series of poses of the character to refer to when you are animating.
overlapping action: It is an action that occurs because of another action.
Page flipping: The process of cycling through the drawing surfaces or pages is known as page
flipping.
squash and stretch: It is a way of deforming an object such that it shows how rigid the object
is.
storyboards: They are a series of small panels showing major scenes of action in the animation.
1. Add a video to Web using Adobe flash.
2. Compress a GIF image using the Lempel Ziv Welch (LZW) technique.
8.7 review Questions
1. Define animation.
2. What do you mean by squash and stretch?
3. Explain the importance of timing in animation.
4. Explain secondary action with suitable example.
5. Define follow through principle for animation.
6. What do you mean by Pose-to-Pose animation?
7. Explain the fundamentals of animation.
8. What are the different techniques available in animation?
9. Describe Adobe Flash.
10. Define Graphics Interchange Format.
answers to self assessment
1. (a) 2. (b) 3. (a) 4. (c)
5. (a) 6. (b) 7. (b) 8. (c)
8.8 further readings
“Advanced Multimedia Programming”, by Steve Rimmer MHI, 2000.
“Multimedia System Design”, by K. Andleigh and K. Thakkar PHI, PTR, 2000.
http://books.google.co.in/books?id=1odsKtv46ZQC&lpg=PA193&ots=
muU4yj5Ab8&dq=Fundamental%20of%20Animations&pg=PA193#v=one
page&q&f=false
LoveLy professionaL University 143