Page 166 - DCAP303_MULTIMEDIA_SYSTEMS
P. 166

Multimedia Systems



                   notes                10.5.23  ReZound
                                        10.5.24  Sweep
                                        10.5.25  WaveSurfer
                                    10.6  Summary
                                    10.7  Keywords
                                    10.8  Review Questions
                                   10.9  Further Readings


                                 objectives


                                 After studying this unit, you will be able to:
                                    •  Understand the concept of tools
                                    •  Discuss the image editing tools
                                    •  Explain the sound editing tools

                                 introduction


                                 In 3D computer graphics, 3D modelling (also known as meshing) is the process of developing
                                 a mathematical representation of any three-dimensional surface of object (either inanimate or
                                 living) via specialized software. The product is called a 3D model. It can be displayed as a two-
                                 dimensional image through a process called 3D rendering or used in a computer simulation of
                                 physical phenomena. The model can also be physically created using 3D printing devices.
                                 Models may be created automatically or manually. The manual modelling process of preparing
                                 geometric data for 3D computer graphics is similar to plastic arts such as sculpting.
                                 Compatibility with popular graphics and 3D modelling software lets you model realistic or
                                 highly-stylized characters, weapons, vehicles, and props within the Source environment. A robust
                                 set of tools help you efficiently rig, animate, and define physics interactions for a wide range of
                                 characters and objects.
                                 The 3D Canvas is a 3D modelling and animation tool developed by Amabilis. It is available in
                                 three different versions—3D Canvas, 3D Canvas Plus, and 3D Canvas Pro. 3D Canvas is freeware,
                                 whereas the Plus and Pro upgrades cost. The upgraded versions allow for a larger number of
                                 import and export formats, as well as a number of additional functions. The software is designed
                                 to be user-friendly, and has an easy to use drag and drop interface.

                                 10.1 advanced animation tools


                                 skeletal animation system: Articulate models with fluid and complex motion using Valve’s
                                 proprietary skeletal animation system.

                                 facial animation system: Valve’s proprietary facial animation system seamlessly blends a wide
                                 range of facial expressions for natural, emotion-driven speech and movement. With more than 40
                                 distinct facial “muscles”, human characters convey the full array of human emotion and respond
                                 to the player with fluidity and intelligence.

                                 animation Blending: Seamlessly blend gestures to create continuous movement or add depth
                                 to any character situation.






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