Page 145 - DCAP104_EXPOSURE_TO_COMPUTER_DISCPLINES
P. 145

Exposure to Computer Disciplines



                   Notes         Multimedia games and simulations may be used in a physical environment with special effects,
                                 with multiple users in an online network, or locally with an offline computer, game system, or
                                 simulator.
                                 The various formats of technological or digital multimedia may be intended to enhance the users’
                                 experience, for example to make it easier and faster to convey information or in entertainment or
                                 art, to transcend everyday experience.

                                               Figure 7.1: A Lasershow is a Live Multimedia Performance


















                                 Enhanced levels of interactivity are made possible by combining multiple forms of media content.
                                 Online multimedia is increasingly becoming object-oriented and data-driven, enabling applications
                                 with collaborative end-user innovation and personalization on multiple forms of content over time.
                                 Examples of these range from multiple forms of content on Web sites like photo galleries with
                                 both images (pictures) and title (text) user-updated, to simulations whose co-efficients, events,
                                 illustrations, animations or videos are modifiable, allowing the multimedia “experience” to be
                                 altered without reprogramming. In addition to seeing and hearing, Haptic technology enables
                                 virtual objects to be felt. Emerging technology involving illusions of taste and smell may also
                                 enhance the multimedia experience.
                                 7.2.2 Word Usage and Context

                                 Since media is the plural of medium, the term “multimedia” is a pleonasm if “multi” is used to
                                 describe multiple occurrences of only one form of media such as a collection of audio CDs. This
                                 is why it’s important that the word “multimedia” is used exclusively to describe multiple forms
                                 of media and content.
                                 The term “multimedia” is also ambiguous. Static content (such as a paper book) may be
                                 considered multimedia if it contains both pictures and text or may be considered interactive if
                                 the user interacts by turning pages at will. Books may also be considered non-linear if the pages
                                 are accessed non-sequentially. The term “video”, if not used exclusively to describe motion
                                 photography, is ambiguous in multimedia terminology. Video is often used to describe the file
                                 format, delivery format, or presentation format instead of “footage” which is used to distinguish
                                 motion photography from “animation” of rendered motion imagery. Multiple forms of information
                                 content are often not considered modern forms of presentation such as audio or video. Likewise,
                                 single forms of information content with single methods of information processing (e.g. non-
                                 interactive audio) are often called multimedia, perhaps to distinguish static media from active
                                 media. In the Fine arts, for example, Leda Luss Luyken’s ModulArt brings two key elements of
                                 musical composition and film into the world of painting: variation of a theme and movement of
                                 and within a picture, making ModulArt an interactive multimedia form of art. Performing arts
                                 may also be considered multimedia considering that performers and props are multiple forms
                                 of both content and media.




        138                               LOVELY PROFESSIONAL UNIVERSITY
   140   141   142   143   144   145   146   147   148   149   150