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Dinesh Kumar, Lovely Professional University
                           Unit 8: fundamental of animations                                      notes




             Contents

             Objectives
             Introduction
              8.1  Principles of Animation
              8.2  Animation Fundamentals
                  8.2.1  Model Sheet
                  8.2.2  Frame
                  8.2.3  Cycle
                  8.2.4  Storyboards
                  8.2.5  Keyframes
                  8.2.6  Backgrounds
              8.3  Animation Techniques
                  8.3.1  Blitting
                  8.3.2  Page Flipping and Back Buffering
                  8.3.3  Palette Cycling
              8.4  Animation File Formats
                 8.4.1  Adobe Flash
                  8.4.2  Graphics Interchange Format (GIF)
                  8.4.3  Autodesk Maya
               8.5  Summary
               8.6  Keywords
               8.7  Review Questions
               8.8  Further Readings


            objectives

            After studying this unit, you will be able to:
               •  Describe principles of animation

               •  Explain animation fundamentals
               •  Understand animation techniques
               •  Describe animation file formats

            introduction

            Animation is the rapid display of a sequence of images of 2D or 3D artwork or model positions
            in order to create an illusion of movement. The effect is an optical illusion of motion due to the
            phenomenon of persistence of vision, and can be created and demonstrated in several ways. The
            most common method of presenting animation is as a motion picture or video program, although
            there are other methods.




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