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Unit 4: Image



            Note that bitmaps are always orientated horizontally and vertically. Pixels should be considered   notes
            square although they may have other aspect ratios in practice. In the majority of situations bitmaps
            are used to represent images on the computer. For example, the figure given below is a bitmap
            which has 397 pixels horizontally, 294 pixels vertically, and each pixel contains a grey value from
            a possible 256 different greys.
                                figure 4.2: Bitmap image in Different Greys




















            4.1.1 Colour Depth

            Each pixel in a bitmap contains certain information, usually interpreted as colour information.
            The information content is always the same for all the pixels in a particular bitmap. The amount
            of colour information could be whatever the application requires but there are some standards,
            the main ones are described below.
            1 bit (black and white)
            This is the smallest possible information content that can be held for each pixel. The resulting
            bitmap is referred to as monochrome or black and white. The pixels with a 0 are referred to as
            black and pixels with a 1 are referred to as white. Note that while only two states are possible
            they could be interpreted as any two colours, 0 is mapped to one colour, 1 is mapped to another
            colour.

            8 bit greys
            In this case each pixel takes 1 byte (8 bits) (See Figure 4.3) of storage resulting in 256 different
            states. If these states are mapped onto a ramp of greys from black to white, the bitmap is referred
            to as a greyscale image. By convention, 0 is normally black and 255 white. The grey levels are the
            numbers in between, for example, in a linear scale 127 would be a 50% grey level.

                                         figure 4.3: 8 Bit Greys






            In any particular application, the range of grey values can be anything, it is most common to map
            the levels 0-255 onto a 0-1 scale but some programs will map it onto a 0-65535 scale.

            24 bit rGB
            This is the next step from 8 bit grey, now there is 8 bits allocated to each red, green, and blue
            component. In each component the value of 0 refers to no contribution of that colour, 255 refer to
            fully saturated contribution of that colour. Since each component has 256 different states there
            are a total of 16777216 possible colours (See Figure 4.4).


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