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Principles of Software Engineering



                   Notes            2.  Form: Properties (constraints on elements and system) and relationship (configuration,
                                      topology).
                                    3.  Rationale: Philosophy and pragmatics of the system: requirements, economics, reliability,
                                      performance.
                                 There can be “views” of the architecture from the perspective of the process elements, the data,
                                 or the connectors. The views might show static and dynamic structure.





                                            Create a logical structure of software.

                                 Self Assessment Questions
                                    1.  .................. is an elementary process in which data crosses the boundary from outside to
                                      inside.
                                       (a)  External inputs            (b)  External outputs
                                       (c)  External inquiry           (d)  Internal logical files
                                    2.  A ............. is a unique user recognizable, non recursive field on an ILF.
                                       (a)  EIF                        (b)  DET
                                       (c)  EQ                         (d)  VAF
                                    3.  The final function point count is obtained by multiplying the VAF times the ................
                                       (a)  EIF                        (b)  IFPUG
                                       (c)  UAF                        (d)  GSC
                                    4.  ........................ is the ease with which a program can be correct if an error occurs.
                                       (a)  Correctness                (b)  Maintainability
                                       (c)  Integrity                  (d)  Usability
                                    5.  The conceptual architecture identifies the high-level components of the system, and the
                                      relationships among them.
                                       (a)  True                       (b)  False

                                 4.3 Architecture Views

                                 In our Software Architecture Decision Framework (Figures 4.2 and 4.3), we presented a set of
                                 standardized views. These are what we have found to be useful in guiding architects as they make
                                 architectural decisions that is, they provide useful thinking tools for considering decisions and
                                 choosing among alternatives. They also become the foundation for the architecture specification,
                                 by which we mean the complete set of architecture decisions at the chosen level(s) of abstraction,
                                 specificity and precision.

                                 Both  structural  and  behavioural  views  are  important  to  thinking  through  and  representing
                                 architecture:
                                    •  Structural View: If we accept that “architecture is the high-level structure of the system
                                      comprised of components, their interrelationships, and externally visible properties”, the
                                      structural view is central. It consists of the Architecture Diagram (stereotyped UML Class
                                      Diagram), and Component and Interface Specifications.
                                    •  Behavioural View: In decomposing the system into components and designing their
                                      interfaces, and in designing mechanisms to address key cross-cutting concerns, we have
                                      to answer the question “How does this work?” Likewise, in understanding and using
                                      the architecture, we have to be able to answer the same question. This is the role of the
                                      behavioural view, with its Component Collaboration or Sequence Diagrams (stereotyped
                                      UML Sequence and Collaboration Diagrams).


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