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Unit 4: Process Management





                              Table 4.1: Inter-process Communication Methods                    Notes
                Method             Provided by (Operating systems or other environments)
            File           All operating systems.
            Signal         Most operating systems; some systems, such as Windows, only implement signals
                           in the C run-time library and do not actually provide support for their use as an
                           IPC technique.
            Socket         Most operating systems.
            Pipe           All POSIX systems.
            Named pipe     All POSIX systems.
            Semaphore      All POSIX systems.
            Shared memory  All POSIX systems.
            Message passing   Used in MPI paradigm, Java RMI, CORBA and others.
            (shared nothing)
            memory-mapped  All POSIX systems; may carry race condition risk if a temporary  file is used.

            fi le           Windows also supports this technique but the APIs used are platform specifi c.
            Message queue  Most operating systems.
            Mailbox        Some operating systems.


          4.6 Process Communication in Client-Server Environment

          Basically the Client/Server environment is architected to split an application’s processing across

          multiple processor to gain the maximum benefit at the least cost while minimizing the network

          traffic between machines. The key phase is to split the application processing. In a Client/Server
          mode each processing works independently but in cooperation with other processors. Each is
          relying on the other to perform an independent activity to complete the application process.
          A good example of this would be the Mid-Range computer, normally called a File Server, which
          is responsible for holding the customer master  file while the Client, normally the Personal

          Computer, is responsible for requesting an update to a specific customer. Once the Client is

          authenticated, the File Server is notified that the Client needs Mr. Smith’s record for an update.

          The File Server is responsible for obtaining Mr. Smith’s record and passing it to the Client for

          the actual modification. The Client performs the changes and then passes the changed record

          back to the File Server which in turn updates the master file. As in this scenario, each processor
          has a distinct and independent responsibility to complete the update process. The key is to
          perform this cooperative task while minimizing the dialog or traffic between the machines over

          the network. Networks have a limited capacity to carry data and if overloaded the application’s
          response time would increase. To accomplish this goal, static processes such as edits, and menus
          are usually designed to reside on the Client. Update and reporting processes usually are designed
          to reside on the File Server. In this way, the network traffic to complete the transaction process

          is minimized. In addition, this design minimizes the processing cost as the Personal Computer
          usually is the least expensive processor, the File Server being the next expensive, and fi nally the
          Main Frame the most expensive.
          There are many Client/Server Models. First, one could install all of the application’s object
          programs on the personal computer. Secondly, one could install the static object program routines
          such as edits and menus on the personal computer and the business logic object programs on the

          file server. Thirdly, one could install all the object programs on the file server. As another option,

          one could install all the object programs on the mainframe. Which model you choose depends on
          your application design.





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