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Unit 13: Advanced Computer Graphics



               The following figure 13.18 depicts reverse mapping  where each pixel in the destination image is
               mapped by sampling appropriately in the source image.

                                            Figure 13.18: Reverse Mapping
























               Source: http://www.cs.virginia.edu/~gfx/courses/2004/Intro.Fall.04/handouts/03-morph.pdf
               The following figure 13.19 depicts how the pixels in the source image appear when re-sampled using
               reverse mapping.

                                              Figure 13.19: Reverse Mapping























               Source: http://www.cs.virginia.edu/~gfx/courses/2004/Intro.Fall.04/handouts/03-morph.pdf
               The reverse mapping method is a tedious process to identify the way in which pixels of the destination
               image are mapped on to the pixels in the source image. In order to know how each  pixel moves
               between the destination and source image, only few of the important pixels are mapped. The motion of
               the other pixels is obtained by extrapolating the information of the control pixels. These control pixels
               are specified as lines in one image and are mapped onto the lines in the other image, or the points from
               one image are mapped onto the points in the other image.





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