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Anuj Sharma, Lovely Professional University                        Unit 7: 2-D Viewing




                                            Unit 7: 2-D Viewing


               CONTENTS
               Objectives
               Introduction

               7.1 Concept of Window and Viewport
               7.2 Window-to-Viewport Mapping
               7.3 Graphic Pipeline
               7.4 Panning and Zooming
               7.5 Summary
               7.6 Keywords

               7.7 Self Assessment
               7.8 Review Questions
               7.9 Further Readings

               Objectives

               After studying this unit, you will be able to:
               •    Comprehend concept of window and viewport
               •    Describe window to viewport mapping
               •    Explain graphic pipeline
               •    Define panning and zooming
               Introduction

               2-D viewing, otherwise known as two-dimensional viewing, is a process used to view an image from a
               specific perspective. In this  era, a computer can perform all  graphic  works. With the coming of
               computer graphics, it is easier to read, understand, and depict any type of image. In few years, we may
               also come up with software or application that can help us control the computers through icons and
               pictures rather than just by typing. Graphics images can be depicted either in a two-dimensional or
               three-dimensional plane.
               With the improvement in technology, two-dimensional and other graphic types have become common.
               However 2-D is still the widely used graphic type. Two-dimensional computer graphics are graphical
               images produced with the help of digital computers, in which two-dimensional visual techniques are
               used. 2-D graphics consist of 2-D  geometric models, like  image compositions, pixel  art, digital  art,
               photographs, and text. Traditional painting  and  drawing  use 2-D  graphics. 2-D computer graphics
               basically comprise two types; namely:
               1.   Raster Graphics:  Raster graphics comprise arrays of pixels. Pixels can be of different  color or
                    shade. The editing of these graphics is done at the pixel level. Raster images are mostly used on
                    old computer and video games, graphics related calculator games, and many mobile phone
                    games.

               2.   Vector Graphics:  Vector graphics comprises paths.  Paths  are used to illustrate the images by
                    setting a mathematical relationship between points within an image. Vector graphics are used on
                    photographic images.







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