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Kumar Vishal, Lovely Professional University
Unit 3: WAP Development Tools and Software
Unit 3: WAP Development Tools and Software Notes
CONTENTS
Objectives
Introduction
3.1 WAP Editors and Emulators
3.1.1 Software Development Kits and Integrated Development Environments
3.2 WAP Homepages
3.2.1 WML versus Other Languages
3.2.2 File Extensions
3.3 Converting Images/Graphics
3.3.1 WAP Software
3.3.2 WAP Company
3.4 MobileDev – Wireless Application Development
3.5 Summary
3.6 Keywords
3.7 Review Questions
3.8 Further Readings
Objectives
After studying this unit, you will be able to:
Discuss WAP Editors and Emulators
Explain the need of WAP Homepages
Discuss File Extensions
Convert Images/Graphics
Understand the specification of Well defined WBMP Type
Discuss WAP Software, WAP Company and WAP Forum
Introduction
In order to make their task of testing their documents easier WAP developers use emulators.
This unit will familiarize you what an emulator is and what are various emulators which WAP
developers use. There are various WAP software developer kits available and you will be
introduced to them. Even though WAP applications are mostly text-based one can add images to
the WML documents. You will get a basic idea of how images or graphics are added to the WML
documents and lastly you will be introduced to the tools available for creating WMBP files.
3.1 WAP Editors and Emulators
WAP application developers generally use WAP emulators to test their documents. An emulator
(or “simulator”) is a program that runs on your computer that shows you how your document
will appear and function on a wireless device. It alleviates the need to buy a half-dozen cell
phones to test your designs.
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