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Kumar Vishal, Lovely Professional University
                                                                         Unit 3: WAP Development Tools and Software




                 Unit 3: WAP Development Tools and Software                                     Notes

            CONTENTS
            Objectives

            Introduction
            3.1  WAP Editors and Emulators
                 3.1.1  Software Development Kits and Integrated Development Environments
            3.2  WAP Homepages
                 3.2.1  WML versus Other Languages
                 3.2.2  File Extensions
            3.3  Converting  Images/Graphics
                 3.3.1  WAP Software
                 3.3.2  WAP Company

            3.4  MobileDev – Wireless Application  Development
            3.5  Summary
            3.6  Keywords
            3.7  Review Questions
            3.8  Further Readings

          Objectives

          After studying this unit, you will be able to:

              Discuss WAP Editors and Emulators
              Explain the need of WAP Homepages
              Discuss File Extensions
              Convert Images/Graphics
              Understand the specification of Well defined WBMP Type
              Discuss WAP Software, WAP Company and WAP Forum
          Introduction


          In order to make their task of testing their documents easier WAP developers use emulators.
          This unit will familiarize you what an emulator is and what are various emulators which WAP
          developers use. There are various  WAP software  developer kits  available and  you will be
          introduced to them. Even though WAP applications are mostly text-based one can add images to
          the WML documents. You will get a basic idea of how images or graphics are added to the WML
          documents and lastly you will be introduced to the tools available for creating WMBP files.

          3.1 WAP Editors and Emulators


          WAP application developers generally use WAP emulators to test their documents. An emulator
          (or “simulator”) is a program that runs on your computer that shows you how your document
          will appear and function on a wireless device. It alleviates the need to buy a half-dozen cell
          phones to test your designs.


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