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Unit 2: Graphics Systems



            image files dedicate 8 bits to each colour pixel in the image. In 8-bit images the 256 colours that   Notes
            make up the image are stored in an array called a “palette” or an “index.” The colour palette
            may also be referred to as a “colour lookup table” (CLUT). As mentioned above, 8-bit images
            can never contain more than 256 exclusive colours:

                                     Figure 2.14: 256 Colour Palette



























            True-colour, or 24-bit, images are typically much larger than 8-bit images in their uncompressed
            state,  because  24-bits  of  memory  are  dedicated  to  each  pixel,  typically  arranged  in  three
            monochrome layers red, green, and blue:

            2.7 Frame Buffer

            A frame buffer is a huge, close part of computer memory. At a least there is one memory bit
            for each pixel in the rater; this amount of memory is called a bit plane. The picture is built up
            in the frame buffer one bit at a time. You know that a memory bit has only two states, and then
            a single bit plane yields a black-and white display. You know that a frame buffer is a digital
            device and the CRT is an analogue device. Therefore, a change from a digital representation to an
            analogue signal must take place when information is read from the frame buffer and presented on
            the  raster  CRT  graphics  device.  For  this  you  can  use  a  digital  to  analogue  converter
            (DAC). Each pixel in the frame buffer must be accessed and converted before it is visible on
            the raster CRT.


                   Figure 2.15: A Single Bit-pack White Frame Buffer Raster Graphic Device



















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