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Unit 2: Graphics Systems



                          In 1991, S3 Graphics introduced the S3 86C911, which its designers named   Notes
                          after the Porsche 911 as a suggestion of the performance increase it promised.
                          The 86C911 spawned a host of imitators: by 1995, all major PC graphics chip
                          makers had added 2D acceleration support to their chips.

            2.5 Resolution

            It refers to the sharpness and clearness of a picture. The word is most often used to explain
            monitors, printers, and bit-mapped graphic images. In the case of dot-matrix and laser printers,
            the resolution shows the number of dots per inch. For example, a 300-dpi (dots per inch) printer
            is one that is able of printing 300 distinct dots in a line 1 inch long. This means it can print
            90,000 dots per square inch.
            For graphics monitors, the screen resolution signifies the number of dots (pixels) on the whole
            screen. For example, a 640-by-480 pixel screen is capable of displaying 640 distinct dots on each of
            480 lines, or about 300,000 pixels. This translates into different dpi measurements depending on the
            size of the screen. For example, a 15-inch VGA monitor (640×480) displays about 50 dots per inch.
            Printers, monitors, scanners, and other I/O devices are frequently classified as high resolution,
            medium resolution, or low resolution. The real resolution ranges for each of these grades is
            continually shifting as the technology improves.
            The  basic  building  block  of  any  graphic  image  is  a  pixel,  a  reduction  of  “Picture  Element”,
            arranged in precise rows and columns. The number of rows and columns of pixels is referred
            to as the “resolution” of the image and is typically expressed by the number of horizontal pixels
            (rows) multiplied by the number of vertical pixels (columns), for example: 800*600, 1024*768,
            1152*864. Note that these resolutions are sized at a 4:3 ratio. The motive for this is that monitors
            are manufactured with a 4:3 aspect ratio, so for a pixel to show square it should appear at the
            same 4:3 width to height aspect ratio.
            However, the resolution alone defines nothing except the physical size of the image. Each of
            these resolutions also has an associated “bit depth”, which defines the number of colours that
            can be presented. The bit depth refers to how many bits of data are associated with each pixel
            and are available to store a colour value. A 24 bit image, commonly referred to as “true colour”,
            allocates for the storage of 24 bits of data per pixel. To clarify the measurement, there are of
            course 8 bits in every byte. This raises the question of how colours are defined.
            2.6 Colour Displays


            Accepting how colours are defined in graphics data is important to understanding graphics file
            formats. In this, we touch on a few of the many factors governing how colours are perceived.
            We just want to make certain that you have an approval of some of the problems that come up
            when people start to deal with colour.
            2.6.1 How we See Colour
            The eye has a finite number of colour receptors that, taken together, respond to the full range
            of light frequencies (about 380 to 770 nanometres). As a result, the eye hypothetically supports
            only  the  perception  of  about  10,000  different  colours  simultaneously  (although,  as  we  have
            mentioned, many more colours than this can be perceived, though not resolved simultaneously).
            The eye is also biased to the kind of light it detects. It is most sensitive to green light, followed
            by red, and then blue. It is also the case that the visual perception system can sense contrasts
            between adjacent colours more simply than it can sense complete colour differences, particularly
            if those colours are physically divided in the object being viewed. In addition, the ability to
            discern colours varies from person to person; it is been estimated that one out of every twelve
            people has some form of colour blindness.
            In addition, the eye is limited in its ability to resolve the colour of little objects. The size of a pixel
            on a typical CRT display screen, for example, is less than a third of a millimetre in diameter.


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