Page 199 - DCAP504_Computer Graphics
P. 199

Computer Graphics







                          Did you know?   Uneven or bump mapping is a technique in computer graphics developed by Jim
                                        Blinn.

                          Texture can be defined as the property that is held by the surface of any object and whose external
                          surface can  be felt by  the sense of touch. Sometimes,  texture is also termed as a pattern where the
                          individual elements are non-distinguishable.
                          In music, you can find a musical texture. In painting, texture is supposed to be the feeling of  an
                          individual about the painting and the application method employed to paint the surface.
                          In computer graphics, a texture is a bitmap image used to apply a design onto the surface of a 3-D
                          computer model.
                          The texturing method is used to handle the variations of reflectance and involves storing of reflectance
                          as a pixel image or function and mapping reflectance onto the required surface. This image or function
                          is known as texture map and the process is called texture mapping. Therefore, texture is the image used
                          to modify the appearance of an object.

                          The flight simulators  are the famous systems known for  performing texturing  at interactive rates.
                          Texturing can also be simulated with the help of many small triangles with interpolated shading effects
                          between the vertices.

                                      Flight simulation is an artificial re-creation of a flight with the various aspects of the
                                      flight environment. The different equations governing how aircrafts fly, how aircrafts
                                      react to controls of the flight system and the external environment like turbulence,
                                      cloud and air density are taken into consideration.

                          Texture can either be two-dimensional or three-dimensional and is distinguished by visual and physical
                          textures.
                          1.  Physical Texture:  Physical texture is known as actual texture or tactile texture. It depicts the
                              variations on a particular surface. Physical texture can be felt by touch. Fur, wood, grains, statues,
                              sand, glass, and so on can be included in this type of texture.




































                          192                     LOVELY PROFESSIONAL UNIVERSITY
   194   195   196   197   198   199   200   201   202   203   204