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Computer Graphics



                          The following figure 13.2 depicts a typical texture image of visual texture.

                                                         Figure 13.2: Visual Texture









































                          Source: http://upload.wikimedia.org/wikipedia/en/6/67/Riley%2C_Cataract_3.jpg

                                            Photography, drawing, and paintings use visual textures.


                          Now let us understand the different types of texture mapping. There are three types of texturing, they
                          are:
                          1.  Texture Mapping:  Texture  mapping makes use of photographical or procedural generated
                              textures. These procedural generated patterns are made to appear very natural by subjecting them
                              to noise or random variation. The texture mapping method involves scanning or digitizing the
                              picture into another space, 2-D texture space. The sections of these spaces are mapped onto the
                              surfaces which are depicted by maintaining continuity. The 2-D co-ordinates use the exact object
                              depiction method to map onto the polygons or into the 2-D surfaces.
                              Realistic results are obtained by texture mapping the digitized photograph similar to wallpapering
                              of a cylinder. To view the pixel structures, the texture is enlarged for  a clear depiction. These
                              pixels from the texture space are mapped on to the surfaces which are similar to sections of faces.
                              As there is no similarity between the pixels of texture spaces and pixels of image spaces, these
                              pixels tend to overlap each other.
                              To calculate the average of the pixels in the texture space and the average of the pixels occupied by
                              each of the pixel in image space is a tedious process. Texture mapping finds  its application in
                              animation and virtual reality systems as it produces realistic images  and scenes that have less
                              rendering time.




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