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Training and Development System




                    Notes              This will stimulate the trainees’ interest in using certain methods and techniques which,
                                       integrated in a proper way, will help them to act correct in a specific situation. Then the
                                       trainees will analyse in depth those methods and techniques. Finally, they will integrate
                                       specific knowledge into the management process by using business games, case studies
                                       or, if possible, through a project that needs an interdisciplinary approach.
                                   (e)  Time and material  factors:  The  decision on  the  training  methods to be used  during
                                       a  training programme  is strongly  influenced by  different factors  like time, financial
                                       resources, etc.
                                       The time for preparation that influences the expenses with training material, varies based
                                       on the chosen training methods. As a rule, complex case studies and business games need
                                       a longer and more expensive preparation, which include testing and doing  the all  the
                                       necessary corrections and modifications.
                                       The length of the programme determines the methods to use. As long as the programme
                                       will be, long trainer may use business games, complex case studies, and project. That does
                                       not  mean  that  participative  methods  should  be  drowning  out  from  short  training
                                       programmes. It simply means that one may use those methods that are not time consumers
                                       and transmit the message as quickly as possible.
                                       The training period during the day is much more important that one may think.


                                          Example: During  afternoons  is  better to  use  attractive  methods  that need  active
                                   involvement.

                                       The training facilities may be a serious limitation. In order to choose the most appropriate
                                       training methods, the trainer must know in advance elements like number of available
                                       room for small groups’ discussions or accessibility to audio and video aims.
                                                Figure 8.3:  Factors  affecting  the Selection  of Training  Methods


                                                        Factors affecting Selection of Training Methods


                                              Learning objectives                Human factors
                                                 Knowledge                         Trainer
                                                 Skills                            Participant
                                                 Attitudes and values              Environment





                                              Subject and Content                Time and material factors
                                                 Specific subject                   Time
                                                 Interdisciplinary                  Finance
                                                 problems                            Training facilities


                                                            Principles of learning
                                                               Motivation
                                                               Active involvement
                                                               Individual approach
                                                               Sequencing and structuring
                                                               Feedback
                                                               Transfer





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