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Simulation and Modelling



                      Notes


                                       Notes   The slack time is the amount of time the task can be slipped by without moving the
                                       end date of the process. The critical path can now be identified as all paths through the
                                       network where the slack time is zero.



                                                  Figure  10.4: Calculating  the Slack  and  finding  the Critical  Path

































                                    10.2 Simulation of an Activity Network

                                    An object-orientated simulation approach towards an integrated planning of production systems.
                                    The main obstacle for an integrated use of simulation over different planning areas and stages
                                    are the dissimilar views on a production system. Therefore, an object model is developed, which
                                    enables the co-existence of different views and levels of detail in the same simulation model
                                    while maintaining its consistency. This is attained by combining object-orientated technology
                                    with a network based simulation approach. The prevailing idea is to offer the opportunity to re-
                                    use existing models for the investigation of different aspects of a production system. The approach
                                    is theoretically described as a conceptual object model and is thus, independent from a concrete
                                    simulation language, tool or environment. The last part of this paper introduces the simulation
                                    tool OSim, that implements this object model and demonstrates its usage through an example
                                    Simulation is an application with high degree of intrinsic parallelism. This parallelism can be
                                    beneficially exploited in  a multiprocessor or multicomputer system to  drastically reduce the
                                    simulation  time.  Distributed  simulation  on  slackly  coupled  systems  involves  problem
                                    partitioning into components, allocation of components to computing systems, communication
                                    and co-ordination between components. This paper addresses itself to  these problems  for
                                    distributed simulation of activity networks used for planning and scheduling of physical projects.
                                    We discuss conditions under which project network can be decomposed into sub-project networks
                                    so that the sub-projects can be simulated independently. The integration is achieved through the




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